GCompris Development
Emmanuel Charruau
echarruau at gmail.com
Thu Jan 9 11:49:50 GMT 2020
Hi Yogendra,
About the qml resources, like I told you, everything is written by
hand. GCompris is a wonderful place to learn qml. You could pick up
any of the activities and start changing some qml parameters to see
what it changes.
Then you could create a new test activity and simply try to follow
basic tutorials from qt. https://doc.qt.io/qt-5/qml-tutorial1.html.
Extending explore farms is not that rich to learn something new.
Furthumor we will certainly encouters licence problems with sound
files. To finish with Timothée (GCompris graphic artist) would have to
do take lots of time for new drawing.
Regards,
Emmanuel
Le jeu. 9 janv. 2020 à 08:39, Yogendra Pawar
<yogendra.pawar892 at gmail.com> a écrit :
>
> Thanks for the clarification Johnny, yes it definitely seems redundant.
>
> I was thinking of adding everyday objects such as - alarm clocks, car horns etc. And not just animals.
>
> Also come to think of it explore_farm_animals could definitely be expanded since it only has limited animals
>
> For eg.
> Create new activities along similar lines of explore_farm_animals - explore_wild_animals, explore_birds, explore_sounds (for everyday objects) etc. Let me know what you think
>
>
> Also I was replying to Emmanuel for the "sharing the qml resources you have" which was in an earlier email in this thread. I have only ever worked with the designer tool and for some reason it does not work with GCompris.
>
> Thanks,
> Yogendrasingh Pawar
>
> On Thu, 9 Jan 2020, 12:48 pm Johnny Jazeix, <jazeix at gmail.com> wrote:
>>
>> Hi Yogendra,
>>
>> we already have explore_farm_animals where, on level 2, we need to
>> identify which animal does which sound so your idea is redundant with
>> it.
>> I'm not sure what you mean by "sharing the qml resources you have",
>> everything we use is in the repository.
>>
>> Johnny
>>
>> Le mer. 8 janv. 2020 à 21:30, Yogendra Pawar
>> <yogendra.pawar892 at gmail.com> a écrit :
>> >
>> > Thank you for your reply, and sorry for the late response.
>> >
>> > I had actually given a SoK proposal for the activity I wanted to create. Unfortunately it did not get selected. However I still want to work on it, here's the link: https://docs.google.com/document/d/1zX-kIv_7Zslb9c4e-Y2lmjTTqGCbafg9HywpOeRYPU0/edit?usp=sharing. The activity is basically about identifying sounds for the given image.
>> >
>> > I want to currently work on this activity only, so that I can get more familiar with GCompris development. Please share the QML resources you have. I would love to work on the multiple_datasets part too once I am comfortable enough with QML.
>> >
>> > Thanks,
>> > Yogendrasingh Pawar
>> >
>> > On Thu, 2 Jan 2020, 5:27 am Emmanuel Charruau, <echarruau at gmail.com> wrote:
>> >>
>> >> Hi Yogendra,
>> >>
>> >> Welcome to the GCompris community!
>> >> 1- Don't worry about the qml module not found error , I also have this
>> >> error message since the beginning and it always worked even it reports
>> >> this error.
>> >> 2- The qml designer is not working with gcompris, but you do not need
>> >> it. Once you have created your new activity you need to write your qml
>> >> code by hand. If you have any questions on qml I can give you some web
>> >> pages to start with.
>> >> Just let me know what you want to create as first activity.
>> >> If you want to help us on our current priority, we are at the moment
>> >> focused on implementing something we call
>> >> "multipledataset" into gcompris.
>> >>
>> >> This feature has been implemented in branch multiple_dataset of our
>> >> git repository and can be already found in activities smallnumber,
>> >> smallnumbers2, gletters, reversecount, gletters.
>> >>
>> >> Its aim is to offer the choice between several datasets to match the
>> >> level of different pupils.
>> >>
>> >> You can find the list of activities still to be ported here
>> >> https://phabricator.kde.org/T12428
>> >>
>> >> Regards,
>> >>
>> >> Emmanuel
>> >>
>> >>
>> >> Le mer. 1 janv. 2020 à 20:16, Yogendra Pawar
>> >> <yogendra.pawar892 at gmail.com> a écrit :
>> >> >
>> >> > Hello all,
>> >> > I'm new to GCompris Development and have completed the New Comer's Exercise, thus creating my own activity.
>> >> >
>> >> > 1) However my doubt is regarding the "import GCompris 1.0" statement in the qml files of a lot of existing GCompris activities. I am getting a qml module not found error even though all the needed packages are installed.
>> >> >
>> >> > 2) Furthermore, I am not able to use the designer to edit any of the qml files of activities that are not my own.
>> >> >
>> >> > I haven't been able to find anything meaningful online, any help would be appreciated.
>> >> >
>> >> > Thanks in advance,
>> >> > Yogendra Pawar
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