GCompris Development

Yogendra Pawar yogendra.pawar892 at gmail.com
Fri Jan 10 15:53:48 GMT 2020


Yes I can understand.

For now I will get back to the drawing board, and get more familiar with
GCompris. I will get back to you with some more ideas.

Thanks and regards,
Yogendrasingh Pawar

On Thu, 9 Jan 2020, 5:20 pm Emmanuel Charruau, <echarruau at gmail.com> wrote:

> Hi Yogendra,
>
> About the qml resources, like I told you, everything is written by
> hand. GCompris is a wonderful place to learn qml. You could pick up
> any of the activities and start changing some qml parameters to see
> what it changes.
> Then you could create a new test activity and simply try to follow
> basic tutorials from qt. https://doc.qt.io/qt-5/qml-tutorial1.html.
>
> Extending explore farms is not that rich to learn something new.
> Furthumor we will certainly encouters licence problems with sound
> files. To finish with Timothée (GCompris graphic artist) would have to
> do take lots of time for new drawing.
>
> Regards,
>
> Emmanuel
>
>
>
> Le jeu. 9 janv. 2020 à 08:39, Yogendra Pawar
> <yogendra.pawar892 at gmail.com> a écrit :
> >
> > Thanks for the clarification Johnny, yes it definitely seems redundant.
> >
> > I was thinking of adding everyday objects such as - alarm clocks, car
> horns etc. And not just animals.
> >
> > Also come to think of it explore_farm_animals could definitely be
> expanded since it only has limited animals
> >
> > For eg.
> > Create new activities along similar lines of explore_farm_animals -
> explore_wild_animals, explore_birds, explore_sounds (for everyday objects)
> etc. Let me know what you think
> >
> >
> > Also I was replying to Emmanuel for the "sharing the qml resources you
> have" which was in an earlier email in this thread. I have only ever worked
> with the designer tool and for some reason it does not work with GCompris.
> >
> > Thanks,
> > Yogendrasingh Pawar
> >
> > On Thu, 9 Jan 2020, 12:48 pm Johnny Jazeix, <jazeix at gmail.com> wrote:
> >>
> >> Hi Yogendra,
> >>
> >> we already have explore_farm_animals where, on level 2, we need to
> >> identify which animal does which sound so your idea is redundant with
> >> it.
> >> I'm not sure what you mean by "sharing the qml resources you have",
> >> everything we use is in the repository.
> >>
> >> Johnny
> >>
> >> Le mer. 8 janv. 2020 à 21:30, Yogendra Pawar
> >> <yogendra.pawar892 at gmail.com> a écrit :
> >> >
> >> > Thank you for your reply, and sorry for the late response.
> >> >
> >> > I had actually given a SoK proposal for the activity I wanted to
> create. Unfortunately it did not get selected. However I still want to work
> on it, here's the link:
> https://docs.google.com/document/d/1zX-kIv_7Zslb9c4e-Y2lmjTTqGCbafg9HywpOeRYPU0/edit?usp=sharing.
> The activity is basically about identifying sounds for the given image.
> >> >
> >> > I want to currently work on this activity only, so that I can get
> more familiar with GCompris development. Please share the QML resources you
> have. I would love to work on the multiple_datasets part too once I am
> comfortable enough with QML.
> >> >
> >> > Thanks,
> >> > Yogendrasingh Pawar
> >> >
> >> > On Thu, 2 Jan 2020, 5:27 am Emmanuel Charruau, <echarruau at gmail.com>
> wrote:
> >> >>
> >> >> Hi Yogendra,
> >> >>
> >> >> Welcome to the GCompris community!
> >> >> 1- Don't worry about the qml module not found error , I also have
> this
> >> >> error message since the beginning and it always worked even it
> reports
> >> >> this error.
> >> >> 2- The qml designer is not working with gcompris, but you do not need
> >> >> it. Once you have created your new activity you need to write your
> qml
> >> >> code by hand. If you have any questions on qml I can give you some
> web
> >> >> pages to start with.
> >> >> Just let me know what you want to create as first activity.
> >> >> If you want to help us on our current priority, we are at the moment
> >> >> focused on implementing something we call
> >> >> "multipledataset" into gcompris.
> >> >>
> >> >> This feature has been implemented in branch multiple_dataset of our
> >> >> git repository and can be already found in activities smallnumber,
> >> >> smallnumbers2, gletters, reversecount, gletters.
> >> >>
> >> >> Its aim is to offer the choice between several datasets to match the
> >> >> level of different pupils.
> >> >>
> >> >> You can find the list of activities still to be ported here
> >> >> https://phabricator.kde.org/T12428
> >> >>
> >> >> Regards,
> >> >>
> >> >> Emmanuel
> >> >>
> >> >>
> >> >> Le mer. 1 janv. 2020 à 20:16, Yogendra Pawar
> >> >> <yogendra.pawar892 at gmail.com> a écrit :
> >> >> >
> >> >> > Hello all,
> >> >> > I'm new to GCompris Development and have completed the New Comer's
> Exercise, thus creating my own activity.
> >> >> >
> >> >> > 1) However my doubt is regarding the "import GCompris 1.0"
> statement in the qml files of a lot of existing GCompris activities. I am
> getting a qml module not found error even though all the needed packages
> are installed.
> >> >> >
> >> >> > 2) Furthermore, I am not able to use the designer to edit any of
> the qml files of activities that are not my own.
> >> >> >
> >> >> > I haven't been able to find anything meaningful online, any help
> would be appreciated.
> >> >> >
> >> >> > Thanks in advance,
> >> >> > Yogendra Pawar
>
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