[gcompris-devel] whattime activity
Kesha Shah
kesha.shah1106 at gmail.com
Thu Jan 9 22:31:27 UTC 2014
Hi Bruno,
I am not sure we really need to have this level, maybe this information
could be moved in the help.
More important, all the graphism in GCompris must be under a GPL
compliant license. I saw no mention to where you got the images from.
Concerning the graphic theme, I suggest to use the same as the clockgame
activity.
Done . Removed all images I had used and implemented the same graphic as
clockgame activity.
It misses a label beside the 2 text entries to let the children know
what each one means (hour / minute)
Labels added.
I am wondering if it would not be easier to extend the current clockgame
activity to have a mode where the needles are fixed and the children
must enter the time.
I first though of extending the same clockgame, but it was written in C as
well as the entire concept of adding labels and not moving the needles
would be different to implement as in this case. According to me, a new
activity is only apt for it. Moreover, it looks more clean and I have used
almost the same layout as clock-game activity, so the students won't get
confused also now.
Kindly pull it now from
https://github.com/keshashah/GCompris/tree/ks-whattime .
Is there any lang activity from
http://gcompris.net/wiki/Language_Learning<http://gcompris.net/wiki/Language_Learning#Hobbies>
yet
to be implemented ?
Best,
Kesha Shah.
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