[gcompris-devel] GCompris clone on iOS (Apple iPhone / iPad)
Frederico Goncalves Guimaraes
frederico at teia.bio.br
Fri Feb 8 15:59:29 UTC 2013
Hi people,
Consta no registro JJ26576 do Livro da Grande Teia que Jose, em
26/01/13 escreveu o seguinte:
>Le 26/01/2013 12:08, Bruno Coudoin a écrit :
>> I have been informed by the developers about their project. We had
>> some discussion about the name of their application and I decided
>> not to let them name it GCompris because I could not check the
>> quality of their work. Concerning the licence, as they use the
>> resources in GCompris that are for most under GPL, I asked them to
>> also release their software as GPL which they did, anyone can ask
>> them the source code (I also have it).
I finally put my hands on an iPad (from a friend), installed and tested
Yellow Duck. The iTunes page for it is here:
https://itunes.apple.com/th/app/yellow-duck-educational-software/id592411421?mt=8
First, licensing. As you can see on the page, there isn't any
information of Yellow Duck license. There is only this paragraph on
description:
"This is a re-write of the Gcompris educational software, licensed
under GPLv3. In accordance with GPLv3, the source code is available
upon request."
It's ambiguous: what is licensed under GPLv3? GCompris? Yellow Duck?
Both? (I know GCompris is under GPLv3, but it's not clear for other
people).
Second, interface. Initial screen (and main menu) is very simple and
only shows a texturized background with icons to the activities groups
(instead of a lateral menu as on GCompris. Help is simplified too. It
only show the "Objective" tab, with a tiny letter, very unconfortable
to read. And there is only one setup option: to toggle music. No logo,
no credits, no about.
Thirdly, activities. They have "Discovery" and "Reading" activities,
but not all of them. And only twelve are active on free version.
Fourthly, languages. Only English. And, for the accent, from UK. :-)
My conclusion is that they need to work a lot more to make it
attractive. It looks like an unfinished work (more like a beta). And I
don't think it's ready for App Store as it is. It was a wise decision
not let them call this GCompris, Bruno.
>> I don't have an iPhone / iPad and could not test it myself. If you
>> can test it and want to comment about it on this list your welcome.
>
>I don't have iOS gadgets too, but I hope it is written somewhere that
>it is based on GCompris, so that people have the idea to try it on
>their computer if they like Yellow "Duck"?
It's written, but you have to open the complete description of the
software to see this. But I don't think people would try GCompris after
play with it. There is only one comment on App Store about the software
and it's title is "Horrible horrible horrible!!!!!!!!", with this text:
"This is the worst children's game I've ever purchased. It is not kid
friendly and does not work properly. I would like a refund for this app
since it does not work!"
Really not good propaganda for GCompris. :-(
Best regards,
Frederico
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