[gcompris-devel] bug report about no text only voices

Philip Morris phil at northquayit.com
Sat Aug 17 19:52:09 UTC 2013


Hi Shirish,

Is it the English voice that you have an issue with as I am happy to amend
that particular one (and any others) as required.


With Kind Regards

Phil Morris
phone: 07797 962072
url: www.northquayit.com






On 17 August 2013 20:32, shirish शिरीष <shirishag75 at gmail.com> wrote:

> Hi all,
> I tried to see if there is a bug-tracker in gcompris but unfortunately
> seems the developer (Brian) does not use a bug-tracker, or if there is
> a bug tracker please point the same to me.
>
> First of all thank you for making a great application. I enjoy it
> immensely and do show it to young people whenever I visit some
> schools.
>
> However, there are few issues and niggles which perhaps need more
> attention. Before going further, this is my gcompris config and things
> (generated via reportbug)
>
> -- System Information:
> Debian Release: jessie/sid
>   APT prefers testing
>   APT policy: (600, 'testing'), (1, 'experimental'), (1, 'unstable')
> Architecture: amd64 (x86_64)
>
> Kernel: Linux 3.10-2-amd64 (SMP w/2 CPU cores)
> Locale: LANG=en_IN, LC_CTYPE=en_IN (charmap=UTF-8)
> Shell: /bin/sh linked to /bin/dash
>
> Versions of packages gcompris depends on:
> ii  gcompris-data                                         12.11-1
> ii  gstreamer0.10-alsa [gstreamer0.10-audiosink]          0.10.36-1.1
> ii  gstreamer0.10-plugins-bad [gstreamer0.10-audiosink]   0.10.23-7.1
> ii  gstreamer0.10-plugins-base                            0.10.36-1.1
> ii  gstreamer0.10-plugins-good [gstreamer0.10-audiosink]  0.10.31-3+nmu1
> ii  gstreamer0.10-pulseaudio [gstreamer0.10-audiosink]    0.10.31-3+nmu1
> ii  libatk1.0-0                                           2.8.0-2
> ii  libc6                                                 2.17-92
> ii  libcairo2                                             1.12.14-4
> ii  libfontconfig1                                        2.10.2-2
> ii  libfreetype6                                          2.4.9-1.1
> ii  libgdk-pixbuf2.0-0                                    2.28.2-1
> ii  libglib2.0-0                                          2.36.3-3
> ii  libgstreamer0.10-0                                    0.10.36-1.2
> ii  libgtk2.0-0                                           2.24.20-1
> ii  libpango-1.0-0                                        1.32.5-5+b1
> ii  libpangocairo-1.0-0                                   1.32.5-5+b1
> ii  libpangoft2-1.0-0                                     1.32.5-5+b1
> ii  libpython2.7                                          2.7.5-5
> ii  librsvg2-2                                            2.36.4-2
> ii  librsvg2-common                                       2.36.4-2
> ii  libsqlite3-0                                          3.7.17-1
> ii  libx11-6                                              2:1.6.0-1
> ii  libxml2                                               2.9.1+dfsg1-3
> ii  python-cairo                                          1.8.8-1+b2
> ii  python-gtk2                                           2.24.0-3+b1
> ii  python-pysqlite2                                      2.6.3-3
>
> gcompris recommends no packages.
>
> Versions of packages gcompris suggests:
> ii  gnucap    1:0.36~20091207-2
> ii  gnuchess  6.0.3-1
> pn  tuxpaint  <none>
>
> -- no debconf information
>
> Now the thing/issue is for various activities the text help is either
> limited or out-dated. I haven't gone through all the 136 activities to
> see if it's the same but a random sampling of some activities tells
> the story.
>
> a. For e.g. 'Building the same model' which is one of the activities
> in the Puzzles section gives a one single line of help (by clicking
> the question mark) which talks of the pre-requisite required :-
>
> pre-requisite :- Mouse Manipulation
> Goal :- Motor Coordination
> Manual :- Move the items in the bottom left frame to copy their
> position in the top right model. Below the crane itself, you will find
> four arrows that let you move items. To select the item to move, just
> click on it. If you prefer, you can use the arrow keys and the space
> or tab key instead.
>
> It's only in the manual that you get what you need to do and I would
> not contend is not easily discoverable. There is a voice-over which
> tells what is to be done but due to the accent and maybe modulation
> and other things, the goal is not easily understood. What would be
> nice and better is if there were on-screen instructions or
> close-captioned text or something which followed the voice. I'm
> guessing this would be one of the more often-asked feature.
>
> There is also the use-case where in school you do not have speakers
> (and have been to many schools where there are no speakers i.e. no
> music) . In such a scenario you are left clueless unless you take the
> time to read the manual.
>
> If need be I could name probably a dozen or so activities which I use
> which have the same issue (or maybe more).
>
> b. This is more of a wishlist bug, it would be great to have map based
> geography and names puzzles. Something like these :-
>
>
> http://www.sheppardsoftware.com/states_experiment_drag-drop_Intermed_State15s_500.html
>
> While this is obviously geared for the American market and geography,
> maybe something with the world would be nice, if such a game exists in
> Gcompris 137 activities please guide me where to find it ?
>
> c. Which brings me to the third point, at 137 activities it becomes
> next to impossible to find things on many levels . For e.g. :-
>
> a. Which activities are new activities which were not there in the
> previous version ? There should be some visual indicator which tells
> and attracts players to the newest activities. If there is such a way
> please guide/share how it's indicated to a user. I looked at the raw
> changelog to get some ideas of the new activities but this cannot be
> assumed for regular people/joe. The only thing to know there are new
> activities was by looking at the debian bug-report which I just took
> as a chance in the Debian changelog #694103 . I would propose to have
> a #NEWS.gz at the very least for people to know what those 13 new
> activities (or whatever new activities arrive in version 13.0 and
> above .
>
> I hope this could be added to some TODO or some roadmap. If there is a
> TODO or a tentative roadmap . If such a thing exists please point out
> at the resource. I did look at the wiki but wasn't able to find the
> same.
>
> b. Keywords, tags :- I don't know if there is a way to do that but
> would be nice. If the games could be defined by some keywords it would
> be more discoverable. As number of activities increase this would
> become more and more urgent.
>
> If I'm not able to make any sense (because of my poor English skills
> or something) please get back to me and I'll try to be more precise.
>
> Till l8er.
> --
>           Regards,
>           Shirish Agarwal  शिरीष अग्रवाल
>   My quotes in this email licensed under CC 3.0
> http://creativecommons.org/licenses/by-nc/3.0/
> http://flossexperiences.wordpress.com
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>
>
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