[gcompris-devel] Python programming in gcompris

Bruno Coudoin bruno.coudoin at free.fr
Thu Oct 9 06:20:21 UTC 2003


Le jeu 09/10/2003 à 13:23, Mark Van den Borre a écrit :
> Op do 09-10-2003, om 12:52 schreef Bruno Coudoin:
> > > > Do you have an idea of board ?
> > > A musical memory game maybe...
> > >
> > At some time I investigated the use of midi for that but midi support is
> > problematic on Linux. It seem to depends on the user soundcard and a
> > bunch of external packages. Finally I decided that converting audio midi
> > to ogg first would to the job.
> I was planning to use ogg too. But looking at the future... What about
> timidity for software midi playback? No special devices or hardware
> support needed. Agreed, an extra dependency, but smaller files could
> make up for that.
> http://www.onicos.com/staff/iz/timidity/
> 
> One small example app:
> http://oomadness.tuxfamily.org/fr/songwrite/index.html
> 
Well, on my system playmidi refuses to play because it can't find
/dev/sequencer and timidity works only if I start artsd. Unless somebody
really knows what to do and how to integrate midi properly.
If we can do it with ogg, let's go.

> > I can't remember who (and I lost it) put I got a contribution with midi
> > files. 
> > What kind of sounds to you plan to use? I think it could use sound,
> > simple melody or random melody depending on the game level.
> I'm a musician myself, so that part won't constitute much of a problem.
> It's for coding that I'll need a very good example/tutorial.
> 
> Mark
> 
> P.S. I was your FOSDEM conference room assistant last february.

OK, I remember you now. Great to see you there.







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