[gcompris-devel] Re: GCompris
Bruno Coudoin
bcoudoin at anfora.fr
Mon Oct 29 00:50:01 UTC 2001
Oups, too late. I already committed my proposed implementation.
I suggest you to tweak the code in clickgame.c in the callback function.
Make all cases go to the click implementation.
Hope it helps.
Bruno.
le sam 27-10-2001 à 06:08, Mike Castle a écrit :
> On Fri, Oct 26, 2001 at 08:21:41PM +0200, Bruno Coudoin wrote:
> > > My daughter's hand is too small to work all of the buttons on the mouse.
> > > To her, it's like a Mac: One big button.
> > >
> > > Some Win32 commercial games accept any mouse click to invoke the action.
> > >
> > This is a little bit more complex. As an edu tool. I expect child to
> > discover and understand that each button is different.
>
> But, currently, her hand is so small that it is physically impossible for
> her to work the buttons independently. Another year, and I believe that
> she will be able to, but for now, I'm actually scared that trying to get
> her to use the mouse ``correctly'' could cause physical damage.
>
> > But I also understand it is frustrating and to hard at some age.
> > I propose you that we map each button to a different action. It would
> > also make this board more fun.
> > I propose:
> > Left=kill
> > Right=reverse direction
> > Middle=stop
> > Up/Down=up/down
> >
> > What do you think ?
>
> How about a compromise? Are there any plans on providing skill levels?
> Perhaps at a lower skill level, all buttons dismiss the fish (I don't like
> ``kill'' perhaps ``scare'' ;-). Then at higher level, the buttons could
> be mapped like that above.
>
> Don't forget the middle button ;->
>
>
> > Thanks for your feedback. It is appreciated.
>
> It's nice to be able to work with something on the linux box, when all of
> the other games are on the win32 box (and I've not tried them under wine
> yet).
>
> Thanks!
> mrc
> --
> Mike Castle dalgoda at ix.netcom.com www.netcom.com/~dalgoda/
> We are all of us living in the shadow of Manhattan. -- Watchmen
> fatal ("You are in a maze of twisty compiler features, all different"); -- gcc
>
> _______________________________________________
> gcompris-devel mailing list
> gcompris-devel at lists.sourceforge.net
> https://lists.sourceforge.net/lists/listinfo/gcompris-devel
More information about the Gcompris-devel
mailing list