multiple instances of amarokapp

Seb Ruiz me at sebruiz.net
Sun Jun 25 22:05:53 UTC 2006


Additionally, it isn't using 800mb of memory, 90% of that is all shared.

Quoting Paul Cifarelli <paul at cifarelli.net>:

> Hi Colin,
>
> Absolutely normal.
>
> Of course, how many will usually depend on what engine and even on how that
> engine is configured.
>
> So, for example, lets say you are using the helix engine, configured to use
> alsa for output and using the Realplayer 10 libraries. Then you'll show 1
> main amarokapp and 2 child processes, each with an additional thread.  Since
> linux represents threads with an entry in the process table, that's 7
> entries, which is what you show.
>
> The 2 child processes are used to create crossfades, if you were wondering...
>
> Paul
>
> On Sunday 25 June 2006 16:31, Colin Brace wrote:
>> Hi all,
>>
>> I tend to leave amarok running in the background on my system, even
>> when I am not listening to music. But just now I noticed that there
>> are *seven* instances of amarokapp running, using upwards of 800MB of
>> virtual memory. Here is a screenshot from the gnome system monitor:
>>
>> http://lim.nl/amarokapp.png
>>
>> As you can see, they were all started at the same time on Friday.
>>
>> Is this normal?
>>
>> I am running v1.4.0 under FC5.
>>
>> Thanks...
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