[kde] [Bug 479891] Some text glyphs in QML software are vertically mis-aligned or squished when using a fractional scale factor
Ilya Fedin
bugzilla_noreply at kde.org
Wed Oct 30 15:38:30 GMT 2024
https://bugs.kde.org/show_bug.cgi?id=479891
--- Comment #59 from Ilya Fedin <fedin-ilja2010 at ya.ru> ---
I also wonder whether int(devicePixelRatio) == devicePixelRatio check has to be
exactly that? The next integer scaling factor is 2x and I'm really doubt that
any difference between QtRendering and NativeRendering is visible with such
factor. qFuzzyCompare(qApp->devicePixelRatio(), qreal(1.0)) would make it work
on Wayland and will also be a better fit for multiscreen setups (such as when
the screen with highest DPR has integer DPR but there's still a screen with
fractional DPR)
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