[Uml-devel] Thoughts on Umbrello 1.3
bartko.zoltan at pobox.sk
Thu Jan 22 19:38:47 UTC 2004
I see some eXtreme programming ideas emerging here... Excuse me, but I don't
see why the use of eXtreme programming principles should cause a problem
with the design. As far as I know, the above methodology states you first
plan the whole thing and then implement it in small steps, refactoring the
things that don't work or are not feasible.
(note: for those, who are unfamiliar with the above ideas, have a look at
I have a suggestion: If we choose to do things the eXtreme programming way,
we could set up Xplanner on the site to manage the project
Anyway, improvement of the old codease is a necessity alongside the new
development. There were some modifications proposed already, so what stops
us from implementing them.
Feel free to react to my ideas.
PS: a thing that would not really work in practice is pair programming.
However, IRC and voice transmission protocols could be help for this too...
but that's thinking too far ahead.
----- Original Message -----
From: "Sebastian Stein" <seb_stein at gmx.de>
To: <umbrello-devel at kde.org>
Sent: Wednesday, January 21, 2004 11:34 PM
Subject: Re: [Uml-devel] Thoughts on Umbrello 1.3
> I like to suggest another way, just thoughts. We start with Andrew's work
> and enchance it in small steps. Every step would be devided into 3 parts:
> a) define a test case which will fail, because the code isn't there at the
> b) implement the feature
> c) test it, if it works the next feature can be defined
> So I wouldn't say hey we want Umbrello 2 with the same stuff at once, just
> enhance it by time. The downside of this approach might be, that we don't
> have a good design and a lot of refactoring would be needed. Nevertheless,
> this should be easier then today, because we have test cases and if they
> fail after refactoring we know something went wrong.
> Umbrello UML Modeller
> Description : UML diagram drawing tool for KDE with code generation
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