moby games API key

Robby Stephenson robby at periapsis.org
Tue Jan 3 02:06:01 GMT 2023


I'm glad you got it working. Sorry I didn't have a chance to poke at it
yet. I didn't realize Moby was causing a password prompt, and at the
moment, no, I'm not sure where that would get cached. I'll dig into that. I
do appreciate the follow-up.

Robby

On Mon, Jan 2, 2023 at 2:19 AM <list-tellico at legroom.net> wrote:

> I got it working.  You need to set the API key in the MobyGames data
> source properties (which is pretty obvious), but also provide the API key
> as your username and *no* password when prompted when performing your
> first search.  No idea why you need to provide it both ways.
>
> The biggest thing tripping me up was that something was caching the
> incorrect credentials.  Never could figure out what - tried clearing
> everything I could think of related to tellico and KDE's cookie manager.
> Even tried using strace to find every file tellico read from in my home
> directory.  Nothing I did would get it to re-prompt me for credentials
> (where I needed to enter the key the second time) until it timed out or
> something a couple days later.
>
> Robby - I'm obviously good now, but do you know what's caching those
> credentials, and how to clear it?  My best guess would be qtwebengine, but
> as mentioned previously deleting ./.local/share/tellico/QtWebEngine seemed
> to do nothing.  Just curious more than anything else at this point about
> what I missed.
>
>
> Jared
>
> On 12/29/22 07:27, Robby Stephenson wrote:
>
> I'm not at a palace that I can check the Tellico behavior right now. I'll
> see what's going on as soon as I can.
>
> Robby
>
> On Wed, Dec 28, 2022 at 4:19 PM <list-tellico at legroom.net> wrote:
>
>> I've tired replacing ~/.config/tellicorc with a backup copy from my old
>> computer.  Same behavior.  Tried doing the same with ~/.local/share/tellico
>> - same behavior.  I don't have a backup of
>> ~/.local/share/kxmlgui5/tellico/, but as far as I can tell that stores UI
>> configuration properties.  Tried deleting that and re-running just for
>> grins, but still get the same behavior.
>>
>> Despite everything I can think to try, including running an exact copy of
>> the working ~/.config/tellicorc file from my previous computer, it's still
>> telling me I need an API to use this resource.  I checked my mobygames
>> account as well just to verify it hasn't been disabled or anything.  Still
>> good as far as I can tell, and confirmed the API key is accurate.
>>
>> Would appreciate any suggestions.
>>
>>
>> Jared
>>
>> On 12/27/22 18:05, Jared Breland wrote:
>>
>> how exactly do I configure tellico to access moby games?  I have an API
>> key, and I successfully used tellico to query moby games previously for my
>> entire collection.  However, I recently built a new computer, and having
>> trouble getting it working now.
>>
>> I added my API key to the mobygames data source configuration page.  When
>> trying to query for a game for the first time, tellico prompted me for a
>> username and password.  The prompt came from api.mobygames.com and said
>> something like "(no username)", so I just pasted the API key again as the
>> password.  Now I'm told "You must have an API key to use this resource."
>> every time I try to search.  I can't figure out how to make it re-prompt me
>> for credentials either to see if I entered that correctly.
>>
>> Can anyone tell me how to get out of this current state (force it to
>> re-prompt for credentials), and what I *should* provide when prompted?
>>
>> --
>> Jared
>>
>>
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