moby games API key
list-tellico at legroom.net
list-tellico at legroom.net
Mon Jan 2 07:18:51 GMT 2023
I got it working. You need to set the API key in the MobyGames data
source properties (which is pretty obvious), but also provide the API
key as your username and /no/ password when prompted when performing
your first search. No idea why you need to provide it both ways.
The biggest thing tripping me up was that something was caching the
incorrect credentials. Never could figure out what - tried clearing
everything I could think of related to tellico and KDE's cookie
manager. Even tried using strace to find every file tellico read from
in my home directory. Nothing I did would get it to re-prompt me for
credentials (where I needed to enter the key the second time) until it
timed out or something a couple days later.
Robby - I'm obviously good now, but do you know what's caching those
credentials, and how to clear it? My best guess would be qtwebengine,
but as mentioned previously deleting ./.local/share/tellico/QtWebEngine
seemed to do nothing. Just curious more than anything else at this
point about what I missed.
Jared
On 12/29/22 07:27, Robby Stephenson wrote:
> I'm not at a palace that I can check the Tellico behavior right now.
> I'll see what's going on as soon as I can.
>
> Robby
>
> On Wed, Dec 28, 2022 at 4:19 PM <list-tellico at legroom.net> wrote:
>
> I've tired replacing ~/.config/tellicorc with a backup copy from
> my old computer. Same behavior. Tried doing the same with
> ~/.local/share/tellico - same behavior. I don't have a backup of
> ~/.local/share/kxmlgui5/tellico/, but as far as I can tell that
> stores UI configuration properties. Tried deleting that and
> re-running just for grins, but still get the same behavior.
>
> Despite everything I can think to try, including running an exact
> copy of the working ~/.config/tellicorc file from my previous
> computer, it's still telling me I need an API to use this
> resource. I checked my mobygames account as well just to verify
> it hasn't been disabled or anything. Still good as far as I can
> tell, and confirmed the API key is accurate.
>
> Would appreciate any suggestions.
>
>
> Jared
>
> On 12/27/22 18:05, Jared Breland wrote:
>>
>> how exactly do I configure tellico to access moby games? I have
>> an API key, and I successfully used tellico to query moby games
>> previously for my entire collection. However, I recently built a
>> new computer, and having trouble getting it working now.
>>
>> I added my API key to the mobygames data source configuration
>> page. When trying to query for a game for the first time,
>> tellico prompted me for a username and password. The prompt came
>> from api.mobygames.com <http://api.mobygames.com> and said
>> something like "(no username)", so I just pasted the API key
>> again as the password. Now I'm told "You must have an API key to
>> use this resource." every time I try to search. I can't figure
>> out how to make it re-prompt me for credentials either to see if
>> I entered that correctly.
>>
>> Can anyone tell me how to get out of this current state (force it
>> to re-prompt for credentials), and what I /should/ provide when
>> prompted?
>>
>> --
>> Jared
>
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