D10250: track the validity of the texture
Marco Martin
noreply at phabricator.kde.org
Mon Feb 5 15:37:04 UTC 2018
mart added a comment.
> However, because it's in a managed texture node, it will get deleted when the node dies.
> The node definitely will be killed when you switch window.
>
> *if* that's the case you're hitting, you're guarding the wrong thing, and will need to guard the node not the texture.
the dtor of the node is never hit, even when the window changes, regardless there is a crash or not.
it seems to be really just the texture being deleted
REPOSITORY
R296 KDeclarative
REVISION DETAIL
https://phabricator.kde.org/D10250
To: mart, #plasma, davidedmundson
Cc: davidedmundson, broulik, ngraham, plasma-devel, #frameworks, michaelh, ZrenBot, progwolff, lesliezhai, ali-mohamed, jensreuterberg, abetts, sebas, apol, mart
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://mail.kde.org/pipermail/plasma-devel/attachments/20180205/b1732a1a/attachment.html>
More information about the Plasma-devel
mailing list