D7888: Make sure OpenGL Context is valid before deleting shader

David Edmundson noreply at phabricator.kde.org
Wed Sep 20 16:48:46 UTC 2017


This revision was automatically updated to reflect the committed changes.
Closed by commit R108:1783fda30eee: Make sure OpenGL Context is valid before deleting shader (authored by davidedmundson).

REPOSITORY
  R108 KWin

CHANGES SINCE LAST UPDATE
  https://phabricator.kde.org/D7888?vs=19698&id=19699

REVISION DETAIL
  https://phabricator.kde.org/D7888

AFFECTED FILES
  scene_opengl.cpp
  scene_opengl.h

To: davidedmundson, #plasma, graesslin
Cc: graesslin, plasma-devel, kwin, #kwin, ZrenBot, progwolff, lesliezhai, ali-mohamed, jensreuterberg, abetts, sebas, apol, mart
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://mail.kde.org/pipermail/plasma-devel/attachments/20170920/98a24125/attachment.html>


More information about the Plasma-devel mailing list