D5182: Ensure PointerInputRedirection::processMotion finishes prior to warping
Anthony Fieroni
noreply at phabricator.kde.org
Mon Mar 27 03:51:30 UTC 2017
anthonyfieroni added inline comments.
INLINE COMMENTS
> graesslin wrote in pointer_input.cpp:234-236
> No it is fine. You need to look at the big picture. This will invoke the first queued element for processMotion. Which in turn creates a new blocker and when going out of processMotion the next item will be processed. It is a recursive dequeueing of all elements. If another motion gets scheduled it just gets put to the end of the queue.
Ah, great :)
REPOSITORY
R108 KWin
REVISION DETAIL
https://phabricator.kde.org/D5182
To: graesslin, #kwin, #plasma
Cc: anthonyfieroni, plasma-devel, kwin, progwolff, lesliezhai, ali-mohamed, hardening, jensreuterberg, abetts, sebas, apol
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://mail.kde.org/pipermail/plasma-devel/attachments/20170327/51771198/attachment.html>
More information about the Plasma-devel
mailing list