D5182: Ensure PointerInputRedirection::processMotion finishes prior to warping

Anthony Fieroni noreply at phabricator.kde.org
Mon Mar 27 03:51:30 UTC 2017


anthonyfieroni added inline comments.

INLINE COMMENTS

> graesslin wrote in pointer_input.cpp:234-236
> No it is fine. You need to look at the big picture. This will invoke the first queued element for processMotion. Which in turn creates a new blocker and when going out of processMotion the next item will be processed. It is a recursive dequeueing of all elements. If another motion gets scheduled it just gets put to the end of the queue.

Ah, great :)

REPOSITORY
  R108 KWin

REVISION DETAIL
  https://phabricator.kde.org/D5182

To: graesslin, #kwin, #plasma
Cc: anthonyfieroni, plasma-devel, kwin, progwolff, lesliezhai, ali-mohamed, hardening, jensreuterberg, abetts, sebas, apol
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