Default touch screen edge gestures

Martin Gräßlin mgraesslin at
Tue Apr 11 15:00:32 UTC 2017

Am 2017-04-11 13:31, schrieb Martin Gräßlin:
> Am 11. April 2017 13:13:11 MESZ schrieb Dan Leinir Turthra Jensen
> <admin at>:
>> On Tuesday, 11 April 2017 11:32:18 BST Martin Gräßlin wrote:
>>> Am 11. April 2017 11:23:01 MESZ schrieb Dan Leinir Turthra Jensen
>> <admin at>:
>>> >Heyhey :)
>>> >
>>> >i do rather like the idea of edge gestures, however i would also
>> quite
>>> >like
>>> >to keep in mind applications here...
>>> we discussed the proposed implementation at the affenfels sprint. Why
>> did
>>> you not raise this concern there?
>>  i did mention it, but i realise my voice does not carry well.
>>> I explicitly asked for the "go for it!" prior to spending time on
>>> implementing. Now coming up with additional requirements after the
>>> implementation is rather unfair.
>> As you say, you have already worked on the implementation, and i must
>> confess to have not quite realised that (having been somewhat busy in
>> other
>> areas). I retract my statement - while having the corners included, it
>> is too
>> late to consider this now. Perhaps it might also, arguably, be too 
>> many
>> options for something which is supposed to be a type of sloppy
>> interaction. At
>> any rate, departed trains and sailed boats and whatnot.
>> Arguing against myself, too, I guess it would make sense to perhaps
>> have a
>> different set of gestures for when touch is a secondary input (touch
>> enabled
>> laptops and whatnot), and for touch-first devices (phones, 
>> tablets...).
>> It
>> would not be entirely out of step with what i have advocated with the
>> whole
>> Gemini thing for a while now, that one size does not fit all ;)
>> So, again, i retract my early morning comments, and quite entirely see
>> your
>> reason for being displeased with what i am sure will seem as a 
>> drive-by
>> info
>> drop (rather than the hopeful helpful comment it was intended to be,
>> and which
>> obviously, in hindsight, it does not exactly manage).
>> Now, to try and be at least vaguely useful: Might i suggest that
>> running
>> applications full screen would be something of a special case, and 
>> that
>> in
>> such a case, the edge gestures might be expected to be different?
>> Specifically,
>> it might be expected that the top (or bottom) edge would somehow
>> function as
>> an escape function (say, present windows for example), while the
>> remaining
>> edges are given to the full screen application?
>> I mention this because, after using systems where this does not 
>> happen,
>> it
>> is quite annoying when such accidental activations happen. Again, this
>> is
>> only, specifically, for full screen applications, not for the general
>> case,
>> where the rest of the system is visible.
>>  Hope that is an at least marginally useful comment on the topic.
> I haven't tested it yet, but for mouse screen edges are reserved for
> fullscreen applications. As touch shares the screen edge code this
> should also be the case there. But as said: I haven't tested yet.

Now I tested and that does not work. But can be fixed of course.


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