Plasma Mobile Vision, intended personas & meeting notes

Jens Reuterberg jens at ohyran.se
Mon Aug 10 20:00:59 UTC 2015


PRESENT: Ivan, Sebas, Thomas and Jens

MEETING GOAL: 
write up a vision statement for Plasma Mobile and talk about the early work of 
the Plasma Mobile HIG and design goals.

The vision we ended with, after much debate of different wordings, what should 
and shouldn't be included in a vision statement was

VISION STATEMENT:
"Plasma Mobile aims to become a complete software system for mobile devices. 
It is designed to give privacy-aware users back the full-control over their 
information and communication. Plasma Mobile takes a pragmatic approach and is 
inclusive to 3rd party software, allowing the user to choose which 
applications and services to use. It provides a seamless experience across 
multiple devices.
Plasma Mobile implements open standards, and -- unlike Android -- it is 
developed in a transparent process that is open for the community to 
participate in."

NOTES ON VISION STATEMENT:
We wanted the vision statement to reflect not the projects current position 
but our future goals in full. A system for actual users with a focus on 
privacy, control of information and your own system and working in the open as 
a community using open source. 
We also included information about our pragmatism and how the phone intends to 
be easily adaptable to different apps from other eco-systems and also our 
intent to make it a pairing with desktops.

PERSONAS:
We also talked about future Personas that we want to work towards when 
creating user stories and scenarios and settled fairly quickly on Berna (the 
office worker) and Susan (the recreational user).   (1)

DESIGN NOTES:
Further notes of interest during the meeting where a few bullet points 
concerning future design goals for individual apps which will reach the HIG in 
the end
1) All applications should be private by default - no sending data in the 
default configuration, must not phone home
2) Applications should try to include security and control of info. Should be 
apparent not hidden. This is not an excuse for geeky "design".
3) Applications should always aim for integration between devices, for example 
using kdeconnect

FUTURE COMMUNICATION:
We also brainstormed on communication taglines for the project that will be 
narrowed down further as time goes by (and should probably be a case for the 
KDE Promo team) - centering mostly on user self control over his or her 
information and communication but also communication ideas concerning 
pragmatism.

"Pragmatic to the bone"
"Think Similar"
"This is your phone, no one elses"
"Plasma's Satellite"
"Your phone. Your stuff. Your Plasma Mobile."
"Plasma Mobile. Yours."
"Yours"
"For your eyes only."
"Yours truly." 

All in all a very productive meeting. 

---------------------------------------------
1) https://techbase.kde.org/Projects/Usability/Principles/KDE4_Personas


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