Review Request 116024: Port IconItem to native QSGTexture
David Edmundson
david at davidedmundson.co.uk
Tue May 13 15:25:47 UTC 2014
> On May 13, 2014, 12:47 p.m., Martin Gräßlin wrote:
> > src/declarativeimports/core/CMakeLists.txt, line 39
> > <https://git.reviewboard.kde.org/r/116024/diff/4/?file=272717#file272717line39>
> >
> > why do you link against Qt5::OpenGL and find it? OpenGL is part of Gui
For anyone else who gets this problem:
QGlContext needs porting to QOpenGLContext which is in Gui.
Then you don't need to link OpenGL directly
> On May 13, 2014, 12:47 p.m., Martin Gräßlin wrote:
> > src/declarativeimports/core/fadingnode.cpp, lines 84-92
> > <https://git.reviewboard.kde.org/r/116024/diff/4/?file=272718#file272718line84>
> >
> > I'd always activate the GL_TEXTURE0 texture target after setting the texture. You never know what will be called afterwards and it might expect it's GL_TEXTURE0.
I'm confused.
I need to set the active texture /before/ I bind to it.
Otherwise everything breaks.
- David
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On May 13, 2014, 3:25 p.m., David Edmundson wrote:
>
> -----------------------------------------------------------
> This is an automatically generated e-mail. To reply, visit:
> https://git.reviewboard.kde.org/r/116024/
> -----------------------------------------------------------
>
> (Updated May 13, 2014, 3:25 p.m.)
>
>
> Review request for Plasma.
>
>
> Repository: plasma-framework
>
>
> Description
> -------
>
> Port IconItem to native QSGTexture including the animation.
> This will save constantly uploading a new texture to OpenGL throughout the animation.
>
>
> Diffs
> -----
>
> .reviewboardrc 804529c
> src/declarativeimports/core/CMakeLists.txt 9b3313d
> src/declarativeimports/core/fadingnode.cpp PRE-CREATION
> src/declarativeimports/core/fadingnode_p.h PRE-CREATION
> src/declarativeimports/core/iconitem.h 92a5233
> src/declarativeimports/core/iconitem.cpp 9cb487c
>
> Diff: https://git.reviewboard.kde.org/r/116024/diff/
>
>
> Testing
> -------
>
> Test app: http://paste.kde.org/pl5pwdnel
>
> Test app shows for lots of icons a decrease from 40 -> 27Mb
> apitrace has a lot fewer calls to glTexImage2D
>
>
> Thanks,
>
> David Edmundson
>
>
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