Review Request 116024: Port IconItem to native QSGTexture

David Edmundson david at davidedmundson.co.uk
Thu Feb 27 20:17:52 UTC 2014


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src/declarativeimports/core/fadingnode.cpp
<https://git.reviewboard.kde.org/r/116024/#comment35847>

    Despite my code being clearly right this doesn't work. (according to apitrace and then qDebug)
    
    oldState is always 0
    
    This means we are binding textures every frame, which is what we wanted to avoid.
    
    I'm quite confused as to why.


- David Edmundson


On Feb. 27, 2014, 1:44 p.m., David Edmundson wrote:
> 
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> This is an automatically generated e-mail. To reply, visit:
> https://git.reviewboard.kde.org/r/116024/
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> 
> (Updated Feb. 27, 2014, 1:44 p.m.)
> 
> 
> Review request for Plasma.
> 
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> Repository: plasma-framework
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> Description
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> Port IconItem to native QSGTexture including the animation.
> This will save constantly uploading a new texture to OpenGL throughout the animation.
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> 
> Diffs
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> 
>   CMakeLists.txt 4bc47bf 
>   src/declarativeimports/core/CMakeLists.txt 97e9283 
>   src/declarativeimports/core/fadingnode.cpp PRE-CREATION 
>   src/declarativeimports/core/fadingnode_p.h PRE-CREATION 
>   src/declarativeimports/core/iconitem.h 26ee410 
>   src/declarativeimports/core/iconitem.cpp fed2f9b 
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> Diff: https://git.reviewboard.kde.org/r/116024/diff/
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> 
> Testing
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> Test app: http://paste.kde.org/pl5pwdnel
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> 
> Thanks,
> 
> David Edmundson
> 
>

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