Review Request 117824: Discard window thumbnail pixmap after texture got destroyed by SceneGraph
David Edmundson
david at davidedmundson.co.uk
Wed Apr 30 10:30:31 UTC 2014
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src/declarativeimports/core/windowthumbnail.cpp
<https://git.reviewboard.kde.org/r/117824/#comment39704>
Do you still need this after the change above?
I'm all for safety guards, but not if it's unneeded code.
Maybe add a debug and see if it comes up IRL.
- David Edmundson
On April 30, 2014, 5:44 a.m., Martin Gräßlin wrote:
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> This is an automatically generated e-mail. To reply, visit:
> https://git.reviewboard.kde.org/r/117824/
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>
> (Updated April 30, 2014, 5:44 a.m.)
>
>
> Review request for Plasma and Alexander Richardson.
>
>
> Bugs: 333482
> http://bugs.kde.org/show_bug.cgi?id=333482
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> Repository: plasma-framework
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> Description
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> Discard window thumbnail pixmap after texture got destroyed by SceneGraph
>
> If the window holding the WindowThumbnail item goes away the texture hold
> by the node is destroyed but our bound window pixmap is not yet freed.
> This results in incorrect state the next time the WindowThumbnail is
> shown.
>
> To get back into a clean state discardPixmap() is called if there is no
> texture but a bound low level pixmap.
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> BUG: 333482
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>
> Diffs
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> src/declarativeimports/core/windowthumbnail.cpp d1a7fef1fc5fd119592710d80274d2abe0c8b3b1
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> Diff: https://git.reviewboard.kde.org/r/117824/diff/
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>
> Testing
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> Thanks,
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> Martin Gräßlin
>
>
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