documentation on QMLSceneGraph internals

Marco Martin notmart at gmail.com
Tue Sep 3 11:50:40 UTC 2013


On Tuesday 03 September 2013, Aaron J. Seigo wrote:
> On Tuesday, September 3, 2013 13:36:54 Marco Martin wrote:
> > the downside is that isn't exactly intuitive how is written: has quite
> > some boilerplate and easy to get wrong...
> 
> sounds like a perfect candidate for being put into kdeexamples for other
> people to copy and paste.

there is the frameworks scratch branch here already as well (only has the poor 
man's taskbar ported atm)
i have a minimal applet example in plasma-frameworks, i can move it there, 
together with components test and shaders test

> > some level of understanding) or just make it right the most used applets
> > in a default setup, that would already give quite an edge in the average
> > use case
> 
> i think this is a sane approach at least to start with. perhaps we’ll see
> an opportunity to refactor this into something more automagic later, but
> let’s aim to get this right at least for the plasmoids *we* ship.

+1

-- 
Marco Martin


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