Workspace Next Sprint Organization
Marco Martin
notmart at gmail.com
Wed May 16 12:49:29 UTC 2012
On Wednesday 16 May 2012, Alex Fiestas wrote:
> >
> > scalable: mostly referring to the available space so screen size (or just
> > containment size, applets in panels vs desktop)
> > we started with the formfactor concept and gone forward with the device
> > specific qml files for plasmoids (experimental news reader, microblog)
>
> Thanks for the definitions.
>
> Both organic and scalable interfaces are means to an end if i understood
> them correctly: making interfaces that feel natural.
> Maybe we should put that into the vision instead?
yeah, they are two parts of our definition of "feel natural" and maybe there
are many other points, maybe some may be wrong, but we have i think to define
things in different levels of detail: from a general one (having interfaces
that feels natural, probably everybody agrees) to more specific definitions on
what this means to us.
this becomes a second level of what we want to actually achieve (animated
transitions, natural looking surfaces, correct illuminations effects and so
on)
note that this is still quite generic, only after a while it becomes a third
level: using qml or not, this or that component etc. this is is
implementation.
so:
* what is the target
** what is our definition our parts that defines that target
*** how we get there, implementation (directly resulting in tasks for people,
from writing code to higs)
> > http://www.andrewschechterman.com/AndrewSchechterman/Qi_Fa_files/UX%20Gl
> > ossa ry.pdf http://cyborganthropology.com/UX_Glossary
> > http://blog.usabilla.com/the-usability-abc-part-2/#more-3075
> > http://uxmag.com/
>
> If for understanding our vision we have to read all that then it is not a
> good vision imho. Maybe I don't understand what a vision should is though
> (this is the first time I'm participating in something like this).
if we want to start to do ux designers tasks, besides finding real ones that
know how to do it, we should start to enter a bit in that mindset too.
And is not only designing that particular little piece of app, this is just
the last small step of the process, is understanding the system, the problems
and what we need as a whole.
I'm just a little amateur in that, but I find looking at existing literature
of those very same problems can be enlightening, it also helps in putting
yourself on others clothes (non programmers, designers, ux people etc).
this, besides some years of practiche in zooming the problem solving from that
particular piece of code or that particular misaligned pixel to how the ui of
the whole shell interacts.
try to visualize something that actually graphically zooms like a Marble map
from the code that is the atoms of a particular applet/grapihc element to the
whole shell and how the informations flows between the parts of this zoomed
out mental picture. easy useful little mental exercise ;)
> > sadly quite outdated. a thing that would be very good from the sprint by
> > the non coders that will participate is to write, write and write about
> > those topics ;)
>
> I hope seba's is updated since he is the only core plasma developer comming
> (aham aham u.U).
90% i should be there for some days ;)
--
Marco Martin
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