New properties for StatusNotifierItem: Accessible Label (1/3)
Marco Martin
notmart at gmail.com
Thu Feb 3 14:37:40 CET 2011
On Thursday 03 February 2011, Ted Gould wrote:
> Hello,
>
> For an intro see the mail with the (0/3) in the subject line.
>
> One of the projects we're doing is to try and make Unity more
> accessible. To that end we'd like to add properties to add accessible
> labels for the icons that could be given to screen readers. We're
> planning on issuing warnings if an icon is set without an accessible
> label, it would be great if the KDE object could do the same. Here are
> the properties that we're thinking about: IconAccessibleLabel and
> AttentionAccessibleLabel. They should be strings describing the
> icons/movies, localized and change with the icon. An example would be
> "Battery 45%".
>
> --Ted
>
> PS - I don't think that OverlayAccessibleLabel makes sense, but I'd love
> to hear people's comments on that.
This is a really good idea, let's analyze it.
Basically, what the normal icon, the attention icon and the overlay indicate
is a status, someting descriptive about what's going on (let's say battery
45%)
now, we have a text representation, and that is what's written in the tooltip.
this may or may not be enough for a screenreader to represent it textually...
so, we could have a staus for "normal" and "active", always exposed to the
bus, or a status text that is always the current, that is updated from the
application, (and also when the icon status changes from normal to
requestingattention for instance)
so a TextualStatus property could be enough...
ideas?
Cheers,
Marco Martin
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