Review Request: frame plasmoid: image load and scaling with threads
Sebastian Kügler
sebas at kde.org
Mon Mar 8 20:18:10 CET 2010
On Monday 08 March 2010 19:50:42 Aaron Seigo wrote:
> as far as i can see, the loader is never deleted. it emits its signal,
> pictureLoaded is called, and then the object is dropped and just sits
> there in memory.
As far as I can see, it sits there to hold the image at its original size, which
is needed for rescaling correctly (no need to store it at full size though, as I
said, screen reso with some fallback loading is probably good enough).
The previous code (before I reworked is did that differently: it nuked the image
data from the cache after a couple of seconds, meaning that it had to be loaded
once the user wanted to resize -> jerky feeling.
--
sebas
http://www.kde.org | http://vizZzion.org | GPG Key ID: 9119 0EF9
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