[Panel-devel] The Plasma Keyboard
Malcolm Dean
malcolmdean at runbox.com
Thu Aug 11 10:09:01 CEST 2005
Congratulations on a very exciting project which could potentially save
desktop Linux from being sucked under the coming MacTel waves!
Here's a design challenge from the days BEFORE the PC. Yes, Virginia,
there were some very productive environments and applications, even
before GUIs, which had many of the same capabilities as GUIs. The
leading products took advantage of the fact that humans have ten fingers
and a great deal of neural tissue devoted to both commanding and
receiving input from them.
Once GUIs arrived, keyboards were ignored, users started getting carpal
tunnel, and some idiots decided to move the Control and Function keys to
places where they take far too much effort to use. Today, our keyboards
are designed and manufactured in countries where the alphabet is a
foreign concept and speed typing in the native script is not even a
possibility.
There's a screenplay editor called ScriptWare. It was written for DOS
but now runs on Mac and Windoze. Although it has the normal menu bar at
the top, you can do almost everything you need to with TWO KEYS - TAB
and ENTER - just like a typewriter. (Oh... it was a mechanical gizmo we
used to use before microprocessors came along. Very productive.)
Now if OS X menus typically have only one toolbar and seven actions
visible at a time ( http://www.icefox.net/articles/kdeosx.php ), surely
such simplicity could be reflected in the keyboard?
Here's the challenge:
Can you design PLASMA so that it is KEYBOARD-PRODUCTIVE, almost
eliminating the need for a mouse (except for graphics applications)? Can
you make this new interface so obvious and simple that, most of the
time, the user's hands don't need to move from the Home Row of the
keyboard? And can you therefore make PLASMA the most useful, fastest
interface ever invented?
Just a thought...
Malcolm Dean
Los Angeles
malcolmdean-at-runbox.com
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