Okular development help
Oliver Sander
oliver.sander at tu-dresden.de
Tue Jun 9 06:46:34 BST 2020
Hi Mat,
welcome to Okular development. There is lots of fun stuff to do!
> Should I also have KDE/Qt sources checked out and build/link against them?
No, that is not necessary.
> What version of GCC/G++ do you compile using? Is there a c++ standard that you target C++11,14,17,20 etc
Any C++14-compliant compiler should be fine.
>
> Once I've got a handle on the dev environment then, the best place to start I imagine would be just picking up bugs.
Yes. Look around at
https://bugs.kde.org/buglist.cgi?bug_status=UNCONFIRMED&bug_status=CONFIRMED&bug_status=ASSIGNED&bug_status=REOPENED&list_id=1753989&product=okular&query_format=advanced
if there is anything that strikes your fancy.
I've found https://phabricator.kde.org/project/view/158/ which seems to be the tasks for the next release. Are they just the most prioritised bugs?
That doesn't look like a very useful page, to be honest.
> If I fix bugs which are not on the workboard will they be included?
Certainly!
>
> I'm sure you are going to come back with lots of information regarding how to develop Okular, if it doesn't already exist somewhere that I've missed perhaps it could be updated on the https://community.kde.org/Okular page.
>
> I'm currently hanging out on IRC #okular if you want to say hi. Which/where is the best channel for communication with the okular devs?
This mailing list, and the kde gitlab instance at https://invent.kde.org/graphics/okular/
I don't personally use IRC, so I don't really know what to expect there.
Enjoy,
Oliver
>
> Kind regards
>
> Mat Taylor
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