Implementing QtMultimedia
Nalin Savara
nsnsns at gmail.com
Fri Jul 20 07:58:17 UTC 2012
On Mon, Jul 2, 2012 at 12:53 PM, Harri Pasanen <harri at mpaja.com> wrote:
> On 07/02/2012 09:04 AM, BogDan wrote:
>
>> Hi,
>>>>
>>>> For audio, I'm hoping to get raw PCM (wav) data from microphone. For
> that speed should not be a big issue, depending of course what it to be
> done with the data. Getting something like the spectrum demo in Qt sources
> running would cool. Also QAudioOutput is pretty useful for games and such.
>
> Nokia themselves had issues in implementing these though, so I expect
> there may be complications, even if on the surface it would seem straight
> forward. I believe I read somewhere that Android suffers from audio
> latency issues, as does the future Windows 8 phone. Only one getting it
> right seems to be iOS, AFAIK.
>
> iOS--> and also Symbian ; and to a extend Maemo/Meego also.
Based on experience all I can say is that Symbian's ability to handle
threads and playback multiple simultaneous channels with minimal latency
was (and is) just awesome.
Not just latest phones... but even previous generation phones like Nokia
6630 and Nokia 6681.
Regards,
Nalin
> Harri
>
>
>
>
>
>
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