Painting Performance

Niko Sams niko.sams at gmail.com
Thu Jun 23 10:25:32 CEST 2011


marble does Software rendering. There is work being done to support
opengl, but that is still wip.
On the n900 performance is ok with software rendering.
Niko

On 2011-06-23, BogDan <bog_dan_ro at yahoo.com> wrote:
> Hi Niko,
>
> Most probably you need to accelerate everything via OpenGL,
> we are working to get OpenGL support to android so please
> wait a little bit.
>
> Cheers,
> BogDan.
>
>
> ----- Original Message -----
>> From: Niko Sams <niko.sams at gmail.com>
>> To: necessitas-devel at kde.org
>> Cc:
>> Sent: Tuesday, June 21, 2011 7:01 PM
>> Subject: Painting Performance
>>
>> Hi,
>>
>> I'm trying to port KDE Marble to Android. I succeeded in getting it built
>> (was
>> some effort because it's built using cmake) and could get it running with
>> basic plugins.
>> Now it is horribly slow. Like <0.1 fps. In the emulator as well on a
>> real device.
>> The same code runs pretty smooth on an N900.
>>
>> Please comment on how the android port should perform, what can be done
>> to improve performance or how to profile the code.
>>
>> thanks,
>> Niko
>> _______________________________________________
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>> Necessitas-devel at kde.org
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>>
>


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