Painting Performance

BogDan bog_dan_ro at yahoo.com
Thu Jun 23 09:08:27 CEST 2011


Hi Niko,

Most probably you need to accelerate everything via OpenGL, 
we are working to get OpenGL support to android so please
wait a little bit.

Cheers,
BogDan.


----- Original Message -----
> From: Niko Sams <niko.sams at gmail.com>
> To: necessitas-devel at kde.org
> Cc: 
> Sent: Tuesday, June 21, 2011 7:01 PM
> Subject: Painting Performance
> 
> Hi,
> 
> I'm trying to port KDE Marble to Android. I succeeded in getting it built 
> (was
> some effort because it's built using cmake) and could get it running with
> basic plugins.
> Now it is horribly slow. Like <0.1 fps. In the emulator as well on a
> real device.
> The same code runs pretty smooth on an N900.
> 
> Please comment on how the android port should perform, what can be done
> to improve performance or how to profile the code.
> 
> thanks,
> Niko
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