[Marble-devel] [Differential] [Updated, 614 lines] D2250: Proper closing of polygons in Marble's ClipPainter
dkolozsvari (Dávid Kolozsvári)
noreply at phabricator.kde.org
Sat Jul 30 05:23:01 UTC 2016
dkolozsvari updated this revision to Diff 5569.
dkolozsvari added a comment.
Updated to the latest changes. Still some way to go, but it's even better now.
There is only one main issue remaining(besides some smaller ones), to find a way to reimplement the clipMultiple() algorithm for polygons in order to draw corner points when there is no crossing point with the viewport. This was the main cause of the tile borderline issue btw, calling the clipMultiple() method for closed polygons.
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rMARBLE Marble
CHANGES SINCE LAST UPDATE
https://phabricator.kde.org/D2250?vs=5457&id=5569
REVISION DETAIL
https://phabricator.kde.org/D2250
AFFECTED FILES
src/lib/marble/ClipPainter.cpp
src/lib/marble/GeoPainter.cpp
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To: dkolozsvari, nienhueser, rahn
Cc: #marble, shentey, chaz6, dkolozsvari, cmihalache, rahn, nienhueser, marble-devel
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