[Marble-devel] Review Request 111499: GroundOverlay Rendering

Adrian Draghici draghici.adrian.b at gmail.com
Fri Aug 2 14:33:11 UTC 2013


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http://git.reviewboard.kde.org/r/111499/
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(Updated Aug. 2, 2013, 2:33 p.m.)


Review request for Marble, Bernhard Beschow, Dennis Nienhüser, Torsten Rahn, and Thibaut Gridel.


Changes
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Refactors multiple methods (thanks Earthwings for the code style review). Ready for shipping.


Description
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This patch adds support for rendering GroundOverlays. A model with filtered GroundOverlays is saved in MarbleModel and used in TextureLayer, where the cache of GroundOverlays is handled. The actual rendering takes place in MergedLayerDecorator.


Diffs (updated)
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  src/lib/CMakeLists.txt 16c7fab 
  src/lib/ImageF.h e69de29 
  src/lib/ImageF.cpp e69de29 
  src/lib/MarbleMap.cpp 8839ad3 
  src/lib/MarbleMath.h 0a855bb 
  src/lib/MarbleModel.h 18b16f3 
  src/lib/MarbleModel.cpp c3e8827 
  src/lib/MergedLayerDecorator.h 1bf057e 
  src/lib/MergedLayerDecorator.cpp b03cca1 
  src/lib/geodata/data/GeoDataLatLonBox.h b21ff0d 
  src/lib/geodata/data/GeoDataLatLonBox.cpp 511fca5 
  src/lib/layers/GeometryLayer.cpp 1bba353 
  src/lib/layers/TextureLayer.h e89ae0c 
  src/lib/layers/TextureLayer.cpp 8679fdf 
  tests/TestGudermannian.cpp e69de29 
  tests/TestToCircumscribedRectangle.cpp e69de29 

Diff: http://git.reviewboard.kde.org/r/111499/diff/


Testing
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Tested with multiple overlapping overlays, different rotation angles.


Thanks,

Adrian Draghici

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