[Marble-devel] custom marble map trouble

Torsten Rahn rahn at kde.org
Sun Oct 19 20:28:00 CEST 2008


On Sunday 19 October 2008 19:24:08 Danuvius wrote:
> Also, somebody wouldn't have a ready-to-use python/bash script using
> imagemagick to create the map tiles out of arbitrarily large original
> map sizes?

I had a script that used image magick somewhere -- I need to look for it 
again.
Alternatively you might want to try GDAL / the FWTools . 

I'm about to do the same with some moon data currently, so I could put 
together a tutorial about what to do ...

Greetings,
Torsten

> Sincerely,
>
> Danuvius
>
> On Sun, Oct 19, 2008 at 1:20 PM, Danuvius <danuvius at gmail.com> wrote:
> > Greetings,
> >
> > Thank you to everybody that helped when last time around I was asking
> > for information about drawing buffers, and creating maps for Marble.
> >
> > I basically managed mostly everything I needed by now... however upon
> > my first attempt at importing a 10800 x 5400 pixel map, the results
> > appear corrupted (though the source map [in terms of the location of
> > physical features] is basically a 1:1 match of existing marble maps).
> >
> > Please see http://spinarette.com/snapshot1.png for a screenshot.
> >
> > Is the visual output indicative of some obvious mistake I made
> > somewhere along the way?
> >
> > Thank you in advance!
> >
> > Sincerely,
> >
> > Danuvius
>
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