D24954: Dmabuf recovery on EGL reset
Roman Gilg
noreply at phabricator.kde.org
Sat Oct 26 05:15:15 BST 2019
romangg created this revision.
romangg added a reviewer: KWin.
Herald added a project: KWin.
Herald added a subscriber: kwin.
romangg requested review of this revision.
REVISION SUMMARY
The EGL platform might go away at any time through reconfiguration or because
of a graphic error. KWin then resets the graphics. The dmabuf implementation
must respect that and recover from a graphics reset by recreating all EGL
images for existing buffer.
This assumes that we won't change our graphics API mid-session and that
supported plane and modifier configuration stays constant.
In practise we remember all current dmabufs in a single map and only remove
them if the client did destroy the resource.
BUG: 411980
CCBUG: 413403
FIXED-IN: 5.17.2
TEST PLAN
Applied screenedge configuration without crash.
REPOSITORY
R108 KWin
BRANCH
dmabufReset
REVISION DETAIL
https://phabricator.kde.org/D24954
AFFECTED FILES
CMakeLists.txt
linux_dmabuf.cpp
linux_dmabuf.h
platformsupport/scenes/opengl/CMakeLists.txt
platformsupport/scenes/opengl/abstract_egl_backend.cpp
platformsupport/scenes/opengl/egl_dmabuf.cpp
platformsupport/scenes/opengl/egl_dmabuf.h
platformsupport/scenes/opengl/linux_dmabuf.cpp
platformsupport/scenes/opengl/linux_dmabuf.h
wayland_server.cpp
wayland_server.h
To: romangg, #kwin
Cc: kwin, LeGast00n, The-Feren-OS-Dev, sbergeron, jraleigh, fbampaloukas, GB_2, mkulinski, ragreen, jackyalcine, iodelay, crozbo, bwowk, ZrenBot, ngraham, alexeymin, himcesjf, lesliezhai, ali-mohamed, hardening, romangg, jensreuterberg, abetts, sebas, apol, ahiemstra, mart
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