D22153: blur: Disable sRGB when the framebuffer is linear
Vlad Zagorodniy
noreply at phabricator.kde.org
Sat Jun 29 22:50:02 BST 2019
zzag added inline comments.
INLINE COMMENTS
> fredrik wrote in blur.cpp:656
> And the reason is that GLRenderTarget::blitFromFramebuffer() always blits from the default framebuffer.
Aye, the source framebuffer object is hard coded.
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R108 KWin
REVISION DETAIL
https://phabricator.kde.org/D22153
To: fredrik, #kwin
Cc: zzag, kwin, LeGast00n, sbergeron, jraleigh, fbampaloukas, GB_2, mkulinski, ragreen, jackyalcine, Pitel, iodelay, crozbo, bwowk, ZrenBot, ngraham, alexeymin, himcesjf, lesliezhai, ali-mohamed, hardening, jensreuterberg, abetts, sebas, apol, mart
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