[Kst] Plugins depending on external libs on Windows

Peter Kümmel syntheticpp at gmx.net
Fri Apr 30 16:06:23 CEST 2010

Brisset, Nicolas wrote:
>>> If Qt is really that cross-platform, it shouldn't be very hard.
>>> gsl is standard C and there is apparently even a Windows port
>>> available under http://gnuwin32.sourceforge.net/packages/gsl.htm.
>>> I think this is something to look at in the near future (just before
>>> or just after a new beta)...
>> A first shot with a solution file from here
>> http://david.geldreich.free.fr/dev.html
>> looks very promising. So I will start so write a gsl build system for
>> msvc AND mingw.
> Cool. Sounds good. I'm just wondering: do we need to build this from
> sources? I would have expected to use a ready-made lib and associated
> include files and just add the required options in our .pro files so
> that they get picked up at compilation time. (Similar to what we do on
> Linux: we pick up system gsl libs).
> For the distribution, we would just package the gsl lib together with
> kst.
> Nicolas

Building from source is better in this case. The binaries are old
only for one compiler, you have to fiddle around with devel files
from others,
and you could not debug with your favorite debugger.


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