[Kst] Plugins depending on external libs on Windows
Nicolas.Brisset at eurocopter.com
Fri Apr 30 14:43:36 CEST 2010
> > If Qt is really that cross-platform, it shouldn't be very hard.
> >gsl is standard C and there is apparently even a Windows port
> >available under http://gnuwin32.sourceforge.net/packages/gsl.htm.
> >I think this is something to look at in the near future (just before
> >or just after a new beta)...
> A first shot with a solution file from here
> looks very promising. So I will start so write a gsl build system for
> msvc AND mingw.
Cool. Sounds good. I'm just wondering: do we need to build this from
sources? I would have expected to use a ready-made lib and associated
include files and just add the required options in our .pro files so
that they get picked up at compilation time. (Similar to what we do on
Linux: we pick up system gsl libs).
For the distribution, we would just package the gsl lib together with
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