Radiosity and Photons
Leon Pennington
leon at leonscape.co.uk
Mon Sep 8 06:07:47 CEST 2003
>But I think it would be messy to have three photon objects. So maybe I should
>put the photon light settings in the Light object? I'm a bit stuck on what to
>do.
I sorted it out in the end. TextureMapEdit gave me the clues, simple moved the
dialog selection code into displayObject and everthing worked!.
--
Leon Pennington
"The most likely way for the world to be destroyed, most experts agree, is by
accident. That's where we come in; we're computer professionals. We cause
accidents."
Nathaniel Borenstein.
More information about the kpovmodeler-devel
mailing list