Want to contribute
Andreas Zehender
kpovmodeler-devel@mail.kde.org
Wed, 29 Jan 2003 20:59:22 +0100
Hi!
On Wednesday 22 January 2003 17:08, Sylvain Joyeux wrote:
> I have some questions about PMDIalogEditBase:
> Why there are generic code about textures and declared textures ? Is it not
> possible to create sub-classes that are more specifically used in the case
> of textures & declares ?
The code in PMDialogEditBase about textures and declarations is needed because
a texture can be previewed when the texture or any object inside the texture
is selected (transformations, pattern etc.), and that can be any type of
object.
Andreas
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Andreas Zehender, Dipl. Ing. (BA)
Student, 10th semester computer science
http://www.azweb.de
az@azweb.de | zehender@kde.org
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