[konsole] [Bug 411579] New: GPU accelerated terminal
Tomaz Canabrava
tcanabrava at kde.org
Wed Sep 4 08:57:08 BST 2019
Yes, massive.
basically we would need to rewrite the file TerminalDisplay.cpp - that
takes care of painting everything on the screen.
That file is huge, and it uses many things within Qt to make it easier -
things that don't exist in the OpenGL world.
If you want to try - if you have any knowledge in OpenGL, please give it a
try. We need more people trying to touch code.
Tomaz
On Wed, Sep 4, 2019 at 8:30 AM agilob <bugzilla_noreply at kde.org> wrote:
> https://bugs.kde.org/show_bug.cgi?id=411579
>
> Bug ID: 411579
> Summary: GPU accelerated terminal
> Product: konsole
> Version: unspecified
> Platform: Other
> OS: Linux
> Status: REPORTED
> Severity: wishlist
> Priority: NOR
> Component: general
> Assignee: konsole-devel at kde.org
> Reporter: kdebug at agilob.net
> Target Milestone: ---
>
> Would it be massive amount of work to support GPU acceleration in
> Konsole/Yakuake the way Kitty does it?
>
> https://sw.kovidgoyal.net/kitty/
>
> --
> You are receiving this mail because:
> You are the assignee for the bug.
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