plugin development help

allan agander93 at
Tue Mar 22 08:15:55 UTC 2016

There may be more than that required.  There was some discussion here a while back. You'll need to search the list.Allan

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-------- Original message --------
From: Przemek Kamiński <cgenie at> 
Date: 22/03/2016  05:32  (GMT+00:00) 
To: For KMyMoney development <kmymoney-devel at> 
Cc: kmymoney-devel at 
Subject: Re: plugin development help 

This is what my question was about. I do have the rc file (see the repo I linked to). Problem is that I don't want to install it into system directory when developing. I tried to run it with
KDEBASE=/tmp ./kmymoney
but with no success.

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 On Mon, Mar 21, 2016 at 11:48 PM,             aga <agander93 at> wrote:

On 21/03/16 19:47, Przemysław Kamiński wrote:
> Hello,
> I would like to add Lua scripting support to KMyMoney as a plugin. This
> is what I have as a draft:
> One question -- when I compile KMyMoney and install it into some /tmp
> directory -- does the kmymoney bin have to be executed in some special
> way? I mean I add an .rc file to add 'Lua...' to the Tools menu, I guess
> it has to find that .rc file somehow. If I just run
> /tmp/usr/bin/kmymoney the menu entry is not there.
> Regards,
> Przemek

Where .rc files get installed is specified in the CMakeLists.txt file.
Generally, /usr/share/kde4/apps/<yourpluginname>/.

What is needed is something on the lines of

"<!DOCTYPE kpartgui>
<kpartgui name="kmymoneyplugin-csvimporter" version="0">
     <Menu name="file">
       <Menu name="import" append="import_merge">
         <Action name="file_import_csv" />
", which you'd need to adjust.

There are some tutorials like
I haven't tried this for some while so cannot guarantee all is OK, but 
it should give you a start.

Also, have a look at the csvimporter plugin, which I cobbled together 
from various sources.

Read them thoroughly to get an understanding.  You know where we are.

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