[Kmymoney-devel] Debugging plugins

Chris DeveloperChris at rebel.com.au
Sun Mar 30 09:30:45 UTC 2014


I have been able to set it up so I can debug the plugin but it is far from a 
satisfactory solution and there is an oddity.

Firstly I did a full install from an nmake version of the build system (for 
some reason the msvc2010 build doesn't install properly. I haven't 
determined why)

Then I created symbolic links from the lib\kde4\kmm_csvimport.dll to the 
newly built plugin. I create a simple batch file to (re)create them as 
needed. Now I can load and debug the development version of the dll's.

The reason this is not satisfactory is that even though it fixes my 
immediate problem it means I cannot have two versions of kmymoney on this 
machine. So I can't do my books! That is so frustrating.

Now to the oddity. For some reason the plugin module has gone back to the 
original fault. No amount of playing with fonts gets me to the half fix 
point I saw. This leads me to suspect I have a version mismatch somewhere. 
Another reason why being forced to install an application to debug it is 
frustrating. Obviously my installs have got crossed up.

And there is a bug with the font settings page which I will submit a bug for.

Chris


On 30/03/2014 10:05 AM, Chris wrote:
> Hmm
>
> Perhaps dejavu sans needs to be included in the install package as its not 
> an installed font in mswin7, by including it in the install some of these 
> inconstancies may be ironed out.
>
> if installing a font is a bit over the top QT includes...
> int QFontDatabase::addApplicationFont ( const QString & fileName )
>
> This can load the font before the UI is rendered.
>
> What other fonts does kmymoney use? it may be best to do this for all fonts.
>
>
> Chris
>
>
> On 30/03/2014 9:19 AM, Allan wrote:
>> On 29/03/14 22:19, Chris wrote:
>>> Hi Allen
>>>
>>> With the font issues I found that the font was not specified in the ui
>>> file so defaults where applied. Those defaults caused problems. So it
>>> may be the defaults on your machine are more suited to your desktop
>>> environment than the default on other desktops. On windows, QT uses an
>>> internationalised font "ms shell dlg 2" which may or may not be a good
>>> choice. To get a consistent look and feel across desktops requires a
>>> consistent font.
>>>
>>> It may not be ubuntu's fault.
>>>
>>> If you could attach a patch that would be wonderful
>>>
>>>
>>> Chris
>>
>> Hi Chris
>>
>> In my early days with the plugin, I did not specify a font for the 
>> tablewidget, and as I then happened to be using a xbuntu machine, The UI, 
>> in QtDesigner, showed the font as Ubuntu.  It was pointed out to me that 
>> other systems might not have that font and that I should specify a 
>> generic font, so I have since specified DejaVu Sans.  When I started 
>> looking into your problem, I switched from Mint to my Ubuntu system, and 
>> there the font shows as Ubuntu.  So, I'm pretty sure that it is Ubuntu 
>> that makes that change.
>>
>> Your "ms shell dlg 2" font is probably the result of Windows doing 
>> something similar.
>>
>> The problem, I've found though, is not directly to do with the font, but 
>> is caused by several layout parameters that get changed.  So, I now start 
>> on my Mint PC, get it working and looking correct, then copy that file to 
>> my Ubuntu.  The changes I've mentioned have now been altered. When the 
>> plugin starts, as you found, the dialog buttons have almost dropped off 
>> the window.  Also, on the Banking wizard page, the layout has expanded 
>> horizontally and the rightmost combo boxes are getting clipped.
>>
>> So, I then make the parameter changes, the buttons etc. now reappear, but 
>> the horizontal scroll bar has gone.  I then have to do some tuning to 
>> find a happy medium.  So what I now do is set the layout parameters in 
>> the plugin initialisation, and that seems to be satisfactory.  I just 
>> hope that it helps you on Windows.
>>
>> I'll send you a patch as soon as I'm happy with it.
>>
>> Allan
>>
>>>
>>> On 29/03/2014 9:14 PM, Allan wrote:
>>>> On 29/03/14 01:21, Chris wrote:
>>>>> Hi Guys
>>>>>
>>>>> I am trying to debug the csv import plugin layout problem. It appears
>>>>> the default font may be a large part of the problem but not all of it.
>>>>>
>>>>
>>>> Hi Cristian
>>>>
>>>> Coming in here from a different angle.  Here, I've sorted out the
>>>> layout problem with Ubuntu-type distros, by applying some settings in
>>>> the plugin code, instead of relying on the UI file settings.
>>>> Obviously, Ubuntu over-rides the UI settings, presumably to make
>>>> things look nice, even if the result is a broken plugin.  It may well
>>>> be that the same happens on Windows, so my fix may help you.
>>>>
>>>> I've got slightly side-tracked by some other minor tidyness issues I
>>>> noticed, but I could send you a patch for you to try, if you wish.
>>>> It's only concerns the layout, not the icon thing your screen shot
>>>> showed.
>>>>
>>>> Allan
>>>>
>>>>> What I can't work out is to how to actually debug the plugin inside of
>>>>> msvc2010. KMyMoney does not load the plugin at all when run from the
>>>>> build directory and when installed it loads the plugin from the libs
>>>>> directory but because there is no symbol file msvc cant step into it.
>>>>>
>>>>> It seems mildly insane to have to install and copy the symbols into the
>>>>> libs folder everytime I make a code change!!!
>>>>>
>>>>> I have tried telling QT to use the build folder but it seems to
>>>>> ignore it
>>>>>
>>>>> I have added the path to the bin folder to QT_PLUGIN_PATH I have also
>>>>> tried adding the application path by calling
>>>>> QCoreApplication::addLibraryPath(QCoreApplication::applicationDirPath());
>>>>> inside
>>>>> the KApplication Constructor
>>>>>
>>>>> Both methods succesfully prepend the build folder to the plugin path but
>>>>> it makes no difference. The plugins (none of them) are loaded.
>>>>>
>>>>> All the plugins are in the same folder as the application. The app runs,
>>>>> it just has no loaded plugins.
>>>>>
>>>>> I also added the application path to the PATH env. No luck whatsoever.
>>>>>
>>>>> Without copying the plugins to the lib folder each time how can I
>>>>> debug it?
>>>>>
>>>>> Chris
>>>>> _______________________________________________
>>>>
>>>>
>>>>
>>>
>>
>>
>

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