A small report on what hotspots we have in Krita
Boudewijn Rempt
boud at valdyas.org
Tue Oct 9 09:29:24 UTC 2012
On Tue, 9 Oct 2012, Dmitry Kazakov wrote:
> Hi!
>
> I've just done a small vtune benchmark of Krita.
Nice!
> Here is a small report of what
> we spend out painting time on:
>
> Benchmark configuration:
>
> 1) 400px Auto Brush on a 4000x2000 RGB8 image. Painting with a tablet.
> 2) Indirect Painting Support is active.
> 3) Vc is active (Sandy Bridge)
> 4) Cache is active (Precision Level 4)
>
> The summary:
>
> PaintOp code:
> -+--paintAt--bltFixed
> | (Alpha Darken)-----------------25.4%
> |
> +--generation of a dab,
> | counting the cache, but
> | not counting processing
> | the mask in threads------------10.9%
> |
> +--processing the dab mask
> with MaskProcessor--------------9.6%
>
> Merger code:
> -+--handling indirect painting
> | (Alpha Darken)-----------------14.4%
> |
> +--transferring data to the UI-----1.5%
> |
> +--loading the data to an OpenGL
> | texture (glTexSubImage2D)------11.2%
> |
> +--painting the texture on screen
> (paintEvent code)---------------2.8%
>
>
> The short conclusion: we spend 40% of the time on compositioning and about 20%
> of time on brush generation.
>
Of course, we'll always be spending 100% of time at all times, but it's
pretty impressive that we've more or less reversed the proportion of mask
generation to composition. I guess that optimizing the composite ops, with
alpha darken in the first place should be next.
>From these results, I would guess that you only tested on a single layer
image, right?
Boudewijn
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