animtim at gmail.com
Sat Jun 11 03:32:39 CEST 2011
Good work Silvio !
As about removing build-up choice, at first I though like Lukas that it
produced different result, but after some tests it looks like flow produce
exactly the same result than opacity in build-up mode.
2011/6/10 Silvio Heinrich <plassy at web.de>
> On 06/09/2011 03:30 PM, Boudewijn Rempt wrote:
> >> - The global opacity slider seams to be a real *opacity* parameters ;
> >> used for global compositing of the end result stroke.
> >> ex : ( http://david.revoy.free.fr/forums/krita/opacity-and-flow.jpg ,
> >> This 2 parameters , (advanced) Artist understand it, and it's useful.
> >>  the 2 'painting modes' mess
> >> In Krita actually there is "2 modes" that wan be a bit obscure .
> >> - In 'Build up' , the 2 opacity sliders behave for one as a "flow" ,
> >> and other (global one ) as "opacity". Fine.
> >> "Build up" looks like what I know from Gimp and Photoshop. The
> >> behavior is predictable.
> >> - In 'Wash' , the 2 opacity sliders are just an indentation of the same
> >> effect setting ; and there is a weird effect only Krita has ;
> >> a weird alpha self collision with the previous alpha of the previous dab
> >> : (
> >> )
> >> Wash mode was useful for me when I couldn't save the 'global
> >> opacity' slider of a brush preset ; at this time, this 2 painting modes
> >> acted as a switch between 'per dab opacity' and ' global opacity'. But
> >> now I can save the 'global opacity' in build up ; wash mode became
> > Oh good! Then we can _remove_ an option :-). I think our preset editor
> was getting a bit too crowded in places :-)
> > We had wash because the strokes were always too dark, back in the 1.6
> days. Bart Coppens implemented this separation, I seem to remember. It's not
> quite the same as Gimp's direct and indirect painting mode, but it was meant
> to make sure you could, in one stroke, repeatedly go over the same area
> without making the result darker.
> Ok I've implemented it right now.
> Please check it out :D (the others too of course).
> Photoshop actually only works with indirect painting.
> I agree that we should remove the "Painting Mode" option from the brushes.
> Internally we need the distinguishing between direct and indirect
> painting of course.
> But we don't need it in the UI anymore.
> The Photoshop way is actually pretty smart. It behaves like if you would
> blend between
> "build up" and "wash" mode.
> The brushes that work only in direct painting mode don't have the
> "Painting Mode" option anyway
> and for the brushes that have this option we should set the painting
> mode fixed to indirect.
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