Krita user community?
Matthew Woehlke
mw_triad at users.sourceforge.net
Wed Feb 20 20:10:32 CET 2008
Cyrille Berger wrote:
> On Wednesday 20 February 2008, Matthew Woehlke wrote:
>> As far as I know, "Render -> Clouds" (comes from PS, btw; I can produce
>> some samples if it would help) is basically a very limited plasma
>> generator. A *good* plasma generator would, I think, be far more
>> beneficial, i.e. one that allows you to change the seed density, noise
>> factors, etc. Even providing several interpolation algorithms would be a
>> nice plus (somewhere I have a VB plasma generator I wrote a long, long
>> time ago that does just this; it's nice because you can get different
>> effects).
>>
>> Heck, a *noise* generator, ala Bryce, would be seriously awesome :-D.
>
> What kind of noise generator do you want ?
Well, what I meant by Bryce-like... you've got stucco, fractal,
multifractal (really I think these are just variations on perlin), grid,
sine (both boring), random paths, marble, voroni... and some others that
the names aren't really meaningful.
What would also be a powerful addition is the ability to control
frequency/density/scaling in a non-uniform manner, to add octaves in one
pass (i.e. without doing it by hand by running the filter several
times), and to apply a linear filter the noise function before color
mapping (all things Bryce does). Bryce also does rotation and "phase"
(using a second noise generator to jitter the coordinates of the first).
> There is allready a "perlin noise" generator in krita-plugins :
> http://www.krita-plugins.org/Plug-ins/Perlin_and_Swarming_Noise.html
>
> No idea what's a cloud generator is.
D'oh, that *does* look like PS's "Clouds" filter :-). How configurable
is it currently? (Apparently my Krita doesn't have it, either :-(, must
be missing the plugin pack or something.)
--
Matthew
No animal should ever jump on the dining room furniture unless
absolutely certain he can hold his own in conversation -- Fran Lebowitz
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