student research project and krita

John R. Culleton john at wexfordpress.com
Fri Feb 24 23:08:41 CET 2006


On Friday 24 February 2006 17:02, Boudewijn Rempt wrote:
> On Fri, 24 Feb 2006, John R. Culleton wrote:
> > But what I woould like to see, other than crash-proofing and a
> > really good tutorial, like the one for Scribus, is a better
> > response time. I move something for example and it is seconds
> > before the move actually takes place. I assume that Krita was
> > written in C or C++ so I don't understand this slowness. I have
> > an 800 MhZ cpu. SCribus and Gimp give much better response times.
>
> There are a couple of things happening here -- one is that you probably
> don't use the OpenGL backend. That one is _much_ faster.  The other
> is -- we've just spent a lot of effort optmizing Krita.  You may not
> be up-to-date with those efforts, it's stuff we did in the past two
> weeks. Krita still works within the realm of pure C++ (the Gimp uses
> mmx and sse assembler of this) -- but we fixed a lot of unoptimalities
> already.  The third -- we're following our own learning curve here. The
> Gimp has easy, with its simple-minded data model. We're learning how to
> recomposite an arbitrary set of layers with an arbitrary set of color
> models in real time. There are not many paint apps that will allow you to
> mix a grayscale layer with a 32 bit float rgb layer with a cmyk layer. If
> there are any at all. That's our task, and we'll have to learn about it.


Thanks for the prompt and useful reply. I am using 1.4.90 and KDE
3.5.1.  Is that combination new enough? 

How do I arrange for Krita to use the OpenGL back end? How would
I test my present system to test whether or not it is using the
better library?

Thanks again for all your efforts.

-- 
John Culleton
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