Going the wrong way?
Boudewijn Rempt
boud at valdyas.org
Fri Feb 17 20:47:13 CET 2006
On Friday 17 February 2006 19:13, m0ns00n wrote:
> Hey!
>
> I really like many of Kritas features, but have you guys stopped and
> thought for a moment that persuing PhotoShop and Paintshop Pro as the ideal
> paint program is a bit premature?
Well, if you read what I've been writing in the past three years in my blog,
you'd have a pretty good answer to that question :-)
(http://www.valdyas.org/fading/index.cgi/hacking/krita)
> There are other examples which in my
> opinion are much better as paint apps:
>
> * TVPaint / Aura
> * DPaint / GRFX2 / Brilliance (the roots of many paint apps)
> * Painter
> * Mirage
Of these, the only one I've used is Painter, _if_ you mean Corel Painter. The
single best example of an intuitive paint application is Dab (or one of its
varieties -- Impasto, for instance). Corel Painter is fun, but a little too
complicated and it spends a lot of time faking effects. Applications worth
looking at that you've missed are Art Rage (lots of fun, very cool) and Deep
Paint.
> Also, making gfx is hard when one has to use a huge interface with several
> mouse click just to change tool and settings. I use lighten/darken alot and
> I don't see why I need to use a dark and light color as
> foreground/background to get an effect. Isn't the opacity setting enough to
> set the emphasis?
I'm not sure: you need to carefull explain to me you process, preferably with
before and after images (and maybe in-between images, too) of what you're
trying to do and to achieve. I'm a linguist, not an artist, so please be
explicit.
I've had a lot of help from artists like Mr. Youp (pity we didn't manage to
stabilize the key feature he suggested -- probably for 1.6 or 2.0) and
Lauri Järvenpää. Also from people working with photos, which is quite another
thing, but also supported by Krita, like David Schroeder, most recently.
> And I use alot of pixel techniques. Why can't I use a 1x1
> pixel brush with guassian blur?
Probably because you need context to do a blur, and our convolution code
doesn't take the context from beyond the edge of the brush. So you need a 3x3
brush to effectively blur using the gaussian blur filter -- the middle pixel
in the 3x3 is the one that'll get blurred.
> That's been possible with ancient paint
> apps for ever, but new apps seemingly can't do it (photoshop, gimp...).
> And where's animation support? It's so basic to implement, just like
> layers, only horizontally. Onionskin wouldn't be harder than layer
> transparancy. Think outside Gimp and PSD! =)
Well, I haven't got the least bit of personal interest in animation -- not
that I think it's not worthwile, but it's just not what I've got an itch for.
My personal itch is twofold: paint static art, in particular using simulated
natural media, and to fix my holiday snaps.
Some time ago we had a Polish guy who wanted to do a yuv colorspace and
support for animation, but he disappeared without showing us any code. I
haven't got a clue what onion skin is, and unlike the RAW guys, nobody has
stepped up to patiently tutor me on the matter.
I don't expect code from everyone who expects their preferred feature in their
preferred interface from us: expertise and testing is incredibly valuable,
too.
> One of the reasons many people hate and loathe Gimp is the huge interface
> that gets in your way, you should think a bit about this when making the
> interface of Krita ;-)
It's a perennial problem, aggravated by the limitations of the current set of
GUI toolkits and translation requirements. Adobe has it easy. They can open a
can of interns and tell them to build a custom small-sized widget set for the
palettes and then anoter can of interns to translate & fix the layout of
those palettes after translation. By comparison Qt (and GTK) are woefully
inadequate, but we'll have to live with it. About 250 pixels of screen-width
will be taken by palettes, I'm afraid.
Unless we manage to do an interface like Dab's. That would be utterly cool,
but also: always full-screen.
> Other than that, I am having great hopes about this project. Finally
> something that at least aims to be more than an image processor!
Ha, aims aint't the problem. Nor ideas. Implementation, testing and releasing,
that's the sweaty work :-).
--
Boudewijn Rempt
http://www.valdyas.org/fading/index.cgi
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