RENDER_WITH and RENDER_HEIGHT
    Boudewijn Rempt 
    boud at valdyas.org
       
    Mon Mar  8 12:12:41 CET 2004
    
    
  
On Monday 08 March 2004 12:04, Patrick Julien wrote:
> Boudewijn,
>
> The reason why the pixmap is twice the value of RENDER_WIDTH and
> RENDER_HEIGHT is to try to draw tiles 4x4.
>
> I.e. if you look at the big endian code, doing m_pixmap = img results in a
> new pixamp everytime.
>
> doing m_pixmap.convertFromImage(img); will use the existing pixmap. 
Well, let's try it -- I made the changes and comitted, but I won't have access 
to my PPC machine until I'm home tonight.
> However, here, the problem is that you also need to check so that it falls
> on a 4x4 tile boundary.
-- 
Boudewijn Rempt | http://www.valdyas.org/fading/index.cgi
    
    
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