opengl application issue

Werner Modenbach modenbach at alc.de
Sun Jul 22 08:48:53 UTC 2007


Hi Sajjadul,

we've created an opengl project using Qt's opengl widget.

You can send me your classes and I'll have a look at them, if you like. But no 
promisses :-)

- Werner -

Am Samstag, 21. Juli 2007 schrieb Sajjadul Islam:
> Hello
>
> I have an working opengl application that was compiled and linked using a
> MakeFile. I want to move that one to  the KDevelop IDE so that i can manage
> it efficiently.
>
>
> I am new to that IDE and i need some help as i m getting starnge result
> after porting that to  KDevelop. Let me give you the structure that i had
> before bringing that to KDevelop.
>
> I have the following source files under the parent directory:
>
> GUI.cpp
> GUI.h
> HalfEdgeMesh.cpp
> HalfEdgeMesh.h
> main.cpp
> Mesh.cpp
> Mesh.h
> ObjIO.cpp
> ObjIO.h
> SimpleMesh.cpp
> SimpleMesh.h
>
>
> Under the parent directory i have a folder called /SupportCode and inside
> that i have the following files:
>
> Camera.h
> ColorMap.cpp
> ColorMap.h
> Geometry.h
> Matrix4x4.h
> Matrix4x4_Impl.h
> Stopwatch.h
> Util.cpp
> Util.h
> Vector3.h
> Vector4.h
>
>
> I addedd all the source files under the Source and header file after
> creating a simple project. It is compiling fine and running as well. The
> application has some user interactivity and that where the application
> stucks. With particular key press event i will be loading different Mesh
> data , BUT it is not working and the application hangs.
>
>
> I hope that there will be someone in the forum to help me with  the issue.
>
>
> If necessary i can send the whole project if necessary to illustrate the
> problem



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