How to create a project from binary sources
Bernd Pol
bernd.pol at online.de
Sun Jul 18 11:50:03 BST 2004
Am Sonntag Juli 18 2004 11:17 schrieb Bernd Pol:
> I had a short look at that older player-src-1.3.2.tar.gz but did not
> yet try to import it into KDevelop.
I imported this one as a generic C (automake based) project, configured
and compiled the project. There is a bunch of unresolved identifier
errors in the messages window, but I can look at the sources using the
common F4 show next error key as usual.
No KDevelop issue, as it seems to be.
It has been compiled in the separate debug directory, however. Thus it
_might_ be a sourcedir != builddir problem. But I don't have the time
to get deeper at it.
Have a nice day,
Bernd
--
Never trust a running program, but always worship its makers.
-
to unsubscribe from this list send an email to kdevelop-request at kdevelop.org with the following body:
unsubscribe »your-email-address«
More information about the KDevelop
mailing list