How to create a project from binary sources
Jose Sanchez
joseos at okstate.edu
Sun Jul 18 06:21:40 BST 2004
I have been trying to compile the program with kdevelop but I have no
luck until now. I tried using the two methods (qmake or importing the
project directly) but with qmake I have ton of errors since the path for
/opt/gnome/include etc... are not included and there is no way to
configure that since there is no configure project available when I
import the project as a qmake project. When I try importing the project
as an automake project I was able to run configure etc. However when I
try to build the project is just says exit with status -2 and thats it,
nothing else. I really don't have an idea how to import this project to
kdevelop so that we can change and add files to it with no problems.
Thanks for the help and I hope someone has an idea or has already tried
to import this project. I am using player/stage is available free in
sourceforge at : http://sourceforge.net/project/showfiles.php?group_id=42445
thanks again
Jose
Jens Dagerbo wrote:
>On Saturday 17 July 2004 03:09, Jose Sanchez wrote:
>
>
>>Thanks for the help, that seems to work very well, however, when I tried
>>to compile the project I got the following errors which I didn't get
>>when I compiled using the command window:
>>
>>
>
>[snip]
>
>
>
>>Does someone has an idea how to correct these errors?
>>
>>
>
>Try starting KDevelop from that command window and see if it works then. It's
>not unheard of that your terminal is setup with a different environment than
>what you Desktop executes in.
>
>
>jd
>
>
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